Friday, September 6, 2019

Determinism and Free

Determinism and Free Will Essay ?What are the implications of determinism for our understanding of free will? Argue your position. There are several implications of determinism that illustrate our understanding of free will. It is a general understanding that we as humans should be free to make our own choices our lives; yet we also understand that events, including human behaviour, may have a prior cause, perhaps due to natural or some other circumstance. This paper aims to identify and present these implications of determinism on free will. Naturally, we are raised in a society where ‘agency’ or the ability to act freely is a given birth right (in most countries anyway), subsequently followed by the self being regulated over time to develop socially acceptable and rational conduct, through autonomy. Already we are able to identify how determinism holds an impact on one’s free will. How can we have true ‘freedom’ and free will to behave as we wish, when it is already determined that the society will live in will regulate our ability to make choices and decisions in life? A fear of determinism on free will is that, if it is true, humans are no longer accountable for the consequences of their actions through their freedom. Hence to say that human reasoning has no influence on the final outcome. This raises further topics to discuss, to investigate what free will/freedom actually is, and whether it truly exists if the decision is pre-determined. The perception of free will is open to interpretation by many philosophers and ordinary people. For the purposes of this discussion, we will maintain that free will is a human’s capacity to make a decision freely and openly for themselves. We must then take in to account the concept of psychological determinism; taking in to account all the elements, which have formed one’s character such as their genetics, childhood, relationships, workplace and social autonomy. When this is in question, it is plausible to say the person may actually not be making a decision from free will, as they are constrained by their biological and social construct in the process. This form of determinism elucidates how one’s understanding of ‘free will’ can be created within the mind (Skinner, 1948) as they would make a choice in a psychological context that they are comfortable with i. e. ‘the right decision’ for them- but that does not necessarily mean that the choice is made freely. What if however, whether or not we are able to choose freely, that certain events are inevitable in our fate as humans, and there may be no alternative outcome? Fatalism is the term is what underpins this concept. The concepts of fatalist approaches such as theological and logical determinism are to be explored further within this paper in relation to their implications to free will. Both concepts however hold a common ground however, where outcomes are not generated from pre-determined events, but emphasise that the outcome will take place regardless of the prior events and therefore, regardless of what choice the human makes. Many theological determinist approaches involve an element of divine knowledge or omnipotence. Most commonly the example of God or a supreme being is used, to uphold that he who is believed to be the creator of all, knows all things timely, as to what will happen as per our fate. This inflicts the understanding of free will, as the individual is left to ponder as to whether they actually have a power to control the resulting outcome from a choice that they make. Boethius (524) referred to this in The Consolation of Philosophy where he outlines the natural trait of humans to be able to act on their will with reasoning, which is independent of chance or any scheduled fate. His idea was that any sort of divine pre-emptive knowledge could co-exist with free will, and does not necessarily have to imply a sense of a determined future. Referring to the above-mentioned concept of logical determinism, we may now factor out any element of religious or omnipotent basis. Logical determinism is important to consider for our understanding of free will, as it sets a true/false premise to an outcome occurring (Taylor, 1963). For example, X will happen tomorrow or not, but if Y happens, the premise is still fulfilled by X not occurring. (Aristotle, 350). Arguably, this can restrict free will. When the outcome is fixed and may occur on probability, free will cannot permit us to change this. Although what is true, will always be true and remain true in the principle of this form of determinism, regardless of whether we know the outcome, can exist a freedom of choice, which potentially leads to the final outcome. It has been enveloped before, if there were some sort of intellect that could calculate everything about the world and the beings in it or ‘condense into a single formula’, we subsequently may be able to predict the future (Laplace, 1814). Yet considering the possibility that an external or unaccountable factor (free will) enters the equation in a sense of randomness (Bohm, 1951), this ‘intellect’ would not be able to be entirely deterministic. Throughout this paper, there has been a focus on the ‘chain’ or sequence of events prior to an event occurring. If these prior actions could be examined and explained, there may be a reason for a certain event to occur. This is referred to as causal determinism, which has emphasis on events or the acts of ‘free will’ prior to an outcome occurring. This further implies that causal determinism, like other forms of determinism can co-exist with freedom, where we are free to make our choices, sometimes knowing or not knowing what the outcome will be. The fact alone that the choice is present, definitively shows that free will is present. One who is a ‘hard determinist’ will refuse the possibility that free will may exist or be logically compatible with determinism. Some of the examples discussed can be considered as hard determinist approaches if we rule out this possibility. More importantly though, we should look at the position of a ‘soft determinist’, where free will can exist in a determinist environment, but where the concept of ‘free will’ is not what we think it may be. We as humans have individual experiences for each and every thing in our lives, including knowing the feeling of how to evaluate, deliberate, and make a decision. We are able to feel that this is our own choice, regardless of what context our personal character or ‘self’ we have constructed since birth, where we also have the ability to change our mind about our decisions. These are fundamental feelings possessed by all human beings regarding their own free will. What potentially causes a division is the different methods in which people portray this, for example- free will is incompatible with determinism, humans have free will; determinism is false (Libertarianism). Or perhaps a dualist approach where whatever in the human mind is exercising free will, may or may not change the course of the future. Furthermore, compatiblism (soft determinism) seems to provide the most realistic approach. This is on the premise where free will is not incompatible with determinism, therefore determinism is true, so is free will. This argument is on the grounds that the term ‘free will’ is coined in an ambiguous and poor manner. An example would be to consider an online game of ‘Connect 4’ with one human player and against a computer’s artificial intelligence (AI). When you make a move, you generally feel that you were able to freely choose that despite perhaps several other moves you may have made, but chose the one as the best clear move for strategic purposes. We now consider the AI, which has been programmed with algorithm to be deterministic and produce certain outcomes. Asides from the human turning the computer off or removing it’s RAM, the AI is in the same condition as the human, with the ability to make several strategic moves to it’s desire. Therefore, the AI is displaying human-like behaviour by displaying an act of free will even though it is a machine; somewhat like how humans over time have been educated and developed to make decisions. Notably, the possibility still exists for the human to strategically and freely choose their desired moves in order to win the game, despite the fact that the AI was programmed with knowledge to also deterministically win the game. As to whether a machine can actually behave like a human is a potentially debatable essay in its own, but the principle shows us that free will does co-exist with determinism, and that deterministic behaviour can alternate ‘free will’ and vice versa. Ultimately, when you make a choice, you bring your character, judgement, past experiences, memories, morals and desires, and can justify that it was a choice made from free will. This is also the essence of determinism, where an event has occurred from antecedent factors. Provided that this understanding is present, there is no real implication on ‘free will’ from determinism, asides from the views that take measures beyond accepting the existence of freedom. References Aristotle. , Ackrill, J. L. Aristotle. (1963). Categories, and De interpretatione. Oxford: Clarendon Press. Boethius. (524). The consolation of philosophy. Bohm, D. (1951). Quantum theory. New York: Prentice-Hall. Laplace, P. S. (1814). Essai philosophique sur les probabilites. Paris: Courcier. Skinner, B. F. (1948). Walden Two. New York: Macmillan. Taylor, R. (1963). Metaphysics. Englewood Cliffs, N. J. : Prentice-Hall.

Thursday, September 5, 2019

Introduction To Modern Technology Media Essay

Introduction To Modern Technology Media Essay Modern technology has made the requirement for information flow to be quick and effective. We have been able to achieve this through the internet; the medium i.e the internet has facilitated each of us, by making the communication cheap and fast. News for U.K is available in the Australia as soon as its on the media, accessible by millions at one time. The growth of the internet is a necessity nowadays. Now internet, where people choose to spend a major part of their day has brought social communities where people can chat, message, share beliefs, extract information, share information about things they are interested in. The internet being the centre of usage for millions of users every day, thus it also appears to be a medium for brands and products to advertise, but this advertisement is different from the advertisement we see otherwise. This advertisement takes into account that the information flow is fast and inspired by people more than the advertising agencies. So let us see how social networking became the part of our lives. The last ten years of the century brought the innovative technology Internet. As predicted by Newman (1991) Internet: Altered the meaning of geographic distance. Allowed the huge increase in the volume of communication. Provided the possibility of increasing the speed of communication. Provided opportunities for interactive communication. Allowed forms of communication that was previously separate to overlap and interconnect. Whereas Grieco and Holmes (1999) (citied in Combe et al, 2003) identifies three powerful features of Internet: Disintermediation or the removal of brokers by allowing direct communication across spatial and sociometric distance; Asynchronicyty of the removal of temporality as a barrier to communications; Oculacy or the ability to communicate messages through images. According to Hermeking (2006) the spread of modern technology, including information and communication technology (ICT), is commonly regarded both as an indicator of the postmodern era of globalization and as the very precondition for that era of intensive worldwide interactions of people and exchanges of goods, services, information, and capital. On the contrary Hoffman (Hoffman et al., 1995) believes that the popularity of the WWW as a commercial medium (in contrast to other networks on the Internet) is due to its ability to facilitate global sharing of information and resources, and its potential to provide an efficient channel for advertising, marketing, and even direct distribution of certain goods and information services. world internet users Sixty five per cent of all UK households had a broadband connection in 2008. Adults under 70 years of age who had a degree or equivalent qualification were most likely to have access to the Internet in their home, at 93 per cent (Office for National Statistics,2009). According to Linda Peters (1998) the Web presents a fundamentally different environment- both as a medium and as a market from traditional communication channels perspective. It creates the Marketspace a virtual realm where products and services exist as digital information and can be delivered through information-based channels (Rayport and Svikola, 1994). Social Networking is a phenomena that has seen a rapid growth over the last few years. If you are not involved in one (or more) of these sites you are probably wondering, so what is this Social Networking thing all about?. Let us go through a general overview of a description of a Social Network A website where people are able to develop networks of friends and associates (whether only ever on line, in real life, or both) and create, share or give information on similar interests, tastes, lifestyles and other information. Also keep in mind that social networking websites are like communities. The Social Networking sites have gained popularity and are on the increase for one simple reason, the ability to share, with others, information about yourself, your interests, your hobbies, your thoughts and your feelings or anything you choose. These can quickly be seen by others in your network and by you through messages, comments, instant messaging applications, photos, games, and group interaction. Facebook one of the most popular social networking sites started as a site for previous College Associates to remain in contact with one another during and after they had finished College. Youtube is another social networking site not just a repository for uploading various types of videos. Some people have found new friendship and romance. People get to know events like fires, storms, and even floods in other countries that have occurred locally in that vicinity, usually even hours before these events are made public by the media. People become involved in many discussions which have given them an opportunity to get to know differing cultures and beliefs One other belief some people have is that it is only Generation Y that use these sites. You will be surprised that many people from many different walks of life in many countries in many age groups use these sites. Some sites are broad category sites like Myspace and Facebook (now). Some are specific to a narrow category, like Small business, the Arts, connecting Families, Blogging, Making Money on the Internet and Dating Services (using a broad and polite term there). Some are popular by type of category they use, where others are popular by region (like UK and Europe, Africa, etc). Social media According to Liu Shrum (2002) new media (Internet), brought new models of interactivity: user-to-user and user-to-message. The interactivity develops a new meaning when it is applied through Web 2.0 platforms and Social media channels as dialogue between consumer and company becomes much more active and interactive. Contemplating about user-to-user interactivity Ha and James (1998) suggested that the more communication in a computer-mediated environment resembles interpersonal communication, the more interactive the communication isà ¢Ã¢â€š ¬-. Defined by Steuer (1992) users-to-message interaction as follows: à ¢Ã¢â€š ¬Ã¢â‚¬ ¢the extent to which users can participate in modifying the form and content of a mediated environment in real timeà ¢Ã¢â€š ¬-. The above figure outlines the E marketing strategy suggested Constantinides (2008) Nielsen Company analyzed and found that the global average time spent for a person on social networking sites is over five each month (February 2010 data), Facebook being the major part of the usage. Social networking is a great option to advertise your business. Social networking does not require large amounts to be invested in, rather its free most of the time, moreover its very simple, easy and quick. There are dozens of websites on the internet where you can sign up within a few minutes and network with millions of people quickly and easily. Social media encourages feedback from everyone who is interested. Social media provokes the user controlled media, empowering the users to drive the communities they are in. Make their comments on products and brands, as they come to them. They can exploit these communities to promote a product and also ruin the reputation of one. Weston (2008) says that, social networking, if approached in the right manner, can build brand awareness, find new customers, help find talent, and help creating a database for market research and analysis. Some businesses find it unnecessary to market themselves on social networking sites, although it is a good way to advertise products/services with knowing what consumers think and want. Social network marketing can be very fruitful for businesses. Social networking media has been thought to be an advertisement source though should be used cleverly to reap of the benefits from it. Thus it is important that the brands committed to using it should use it in the correct way. Zirinsky, 2009 believes online social advertising is all about two way conversations with consumers, not one way broadcastmaking this mistake is far too common and simply makes brands appear out of touch with their audience and reality, and is detrimental to their overall image. Social media keeps an edge over other forms of online communication for its use of enabling content sharing on a network. Content sharing and interaction is defines social media making it different from other means of communication. This means that if brands are going to the get value from social media, they should use it for what it is good in; allowing and helping the sharing of interesting material to create relevant positive hype for the brand or product. Powell, 2009 on the other hand states that Brands need to add value into an online community through enabling the sharing of content, if it cannot do this it has little value, and will be perceived as having little value. For information sharing social media has accelerated the entire process. James in 2009 has said Across networks, a good or bad experience will be shared, potentially on a huge scale. Between 700,000 and 1.3 million blog posts are made daily and, according to Google, a new blog post is being created every second of every day. Most social media services are open to feedback and participation. They encourage voting, comments and the sharing of information. There are rarely any barriers to accessing and making use of content password-protected content is frowned on. Thus a free portal for information sharing, which is effective and fast engages millions of users, now for brands they should be aware how to engage masses they are interested in, because as discussed earlier social networking is probably the fastest way of communication and words positive or negative spread very quickly. Powell, 09 debates Normal social etiquette has crossed over into social media. Social media are communities and there are standards and protocols as to what kind of behavior is acceptable and unacceptable. This statement suggests that the brands should communicate and behave in the social media as to not offend the users of social networking. It is important that whatever information the brands or products are interested in sharing has been uploaded after careful screening and thought process. The strategy for online advertising has to be defined precisely. Thorbjornsen et al. in 2002 affirms that empowering consumers is crucial to online relationships. Rowley in 2007 argues that the concept of customer community leadership has been proposed with the customer being viewed as a partner. Virtual space was a key aspect in amplifying community member experience. Kozinets solicited that retribalized virtual communities of consumption require a newer framework for traditional relationship marketing theory. It is therefore vital at this point to provide a brief overview of tribalism. Cova, 1997 proposes that the potential of tribalism and the linking value has been developed. A tribe is defined as a network of heterogeneous persons in terms of age, sex, income, etc. who are linked by a shared passion or emotion; a tribe is capable of collective action, its members are not simple consumers, they are also advocates; (Cova and Cova 2002: 602). The Internet has only helped to increase the potential of tribalism. E-tribes allow people to gather together in groups based on a huge range of cultural and subcultural interests and social affiliations (Kozinets, 1999: 253). Muniz and OGuinn, 2001 argue that it is crucial to notice that tribal communities are argued to be less explicitly commercial than brand communities. Social Media Web 2.0 Social media and Web 2.0 are two words which are many times used interchangeably in the marketing literature, even though they are not entirely the same. As per the marketing perspective, the Web 2.0 should be apprehended as the recent tool for the marketing communication mix and facilitator and enabler of social media. The Web 2.0 term was introduced by Tim Oà ¢Ã¢â€š ¬Ã… ¸Reilly in 2004, it has originated from talks about social software and the communities surrounding these applications. Tim Oà ¢Ã¢â€š ¬Ã… ¸Reilly said the companies that survived the dotcom boom had something in common; these companies realized that the Web is much more useful for delivering service than being used just as a platform for packaged products (i.e. software). Constantinides and Fountain (2008) on the other hand defined Web 2.0 as follows: à ¢Ã¢â€š ¬Ã¢â‚¬ ¢Web 2.0 is a collection of open-source, interactive and user-controlled online applications expanding the experiences, knowledge and market power o f the users as participants in business and social processes. Web 2.0 applications support the creation of informal users networks facilitating the flow of ideas and knowledge by allowing the efficient generation, dissemination, sharing and editing / refining of informational content . Hoegg believes that Web 2.0 is the philosophy of mutually maximizing collective intelligence and added value for each participant by formalized and dynamic information sharing and creationà ¢Ã¢â€š ¬-. Both of these definitions are exhibits of similar concepts for amplifying the collated intelligence, a community regulated by itself, effects of the network, openness in showing the information creation and sharing process, but the vital aspect here is the consumer. There are not many changes in the Web 2.0 compared to Web 1.0 applications from the technological aspect; value over here is created by the people as they do not just use this software but also play a major role in the creation of these soft wares. Thus as apprehended in modern IT solutions and models, user input is the most vital aspect, can be viewed on a global level with each social networking website. Web 2.0 applications are still considered to be in the development stage, they are categorized according to the purpose and field of the research. Constantinides and Fountain (2008) classify them into 5 broad types according their nature: Blogs: Short for Web logs: online journals, the most known and fastest-growing category of Web 2.0 applications. Blogs are often combined with Podcasts, that is, digital audio or video that can be streamed or downloaded to portable devices. Examples: www.blogtopsites.com , www.blogger.com and several others. Social networks: applications allowing users to build personal websites accessible to other users for exchange of personal content and communication Examples: www.facebook.com , www.myspace.com and others. (Content) Communities: Websites organising and sharing particular types of content. Examples are applications of Video sharing: http://video.google.com, www.youtube.com, http://etsylove.ning.com, Photos sharing: http://www.flickr.com, Social Bookmarking: www.digg.com , http://del.icio.us and Publicly Edited Encyclopedias (Wikis): www. wikipedia.org , http://en.citizendium.org/wiki/Main_Page. Forums/bulletin boards: sites for exchanging ideas and information usually around special interests Examples: www.epinions.com, www.personaldemocracy.com, http://www.python.org. Content aggregators: applications allowing users to fully customise the web content they wish to access. These sites make use of a technique known as Real Simple Syndication or Rich Site Summary (RSS). Examples http://uk.my.yahoo.com/, http://www. google.com/ig, http://www.netvibes.com/. Blogs and blogging Web Logs (knows as Blogs), according to Tredinnick (2006), are arguably the oldest Web 2.0 applications and have been in the web space since mid 1990à ¢Ã¢â€š ¬Ã… ¸s. Constantinides and Fountain (2008) states that it is the most known and fastest-growing category of Web 2.0 applications. Published in Daily Blog Tips, 2008 A Blog is a Web site, usually run by any individual with regular entries of discussions, happening of events, or other content such as graphics or videos where entries are commonly displayed in reverse-chronological order and has permalinks. Antony Mayfield argues (2008), the most important features of the blogs are Linking, Trackbacks, Comments and Subscription (RSS) which allow companies to engage with their stakeholders and facilitates conversations between them. Good blogs are used by people to easily access information and share the viewpoint of things. People from various geographical locations, can log in and write blogs at one place, being able to share knowledge and express them. Blogs help people discover a lot a things that a layman would not be aware of but yet, through a search engine would reach a blogspot where he or she can gain the information they require. The internet guru Seth Godin (2004) remarked that good blogs work when they are based on: candor, urgency, timeliness, pithiness, controversy and utility. Armano (2008) groups these features to 4 Cà ¢Ã¢â€š ¬Ã… ¸s of blogging. Furthermore, Huang in 2007 identified the main techniques for how to manage brand communications according to various blogging motivations. Table 2.2. Bloggersà ¢Ã¢â€š ¬Ã… ¸ motivations. Source: Huang (Huang al., 2007) Social networks Social networking is the fastest growing Web 2.0 application, and this is the main reason for the social media to prosper as quickly as it is powered by effective, fast communication, this media is driven by the users demand. A user prefers to believe in their counterpart rather than any organization. McKinsey defines social networking as systems that allow members of a specific site to learn about other members skills, talents, knowledge or preferences. Pew/Internet believes- A social networking site is an online location where a user can create a profile and build a personal network that connects him or her to other users. Wikipedia states that a social network service focuses on the building and verification of online social networks for communities of people who share interests and activities, or who are interested in exploring the interests and activities of others. It provides various ways for users to interact chat, messaging, email, video, file sharing, blogging and discussion groups The features of social networks present an opportunity to create brand communities and interact with them online. It allows people from all over the world to sign up within a few minutes and access the information available, this has allowed the organizations to be acting in a multinational mode, as they can reach anywhere in the world with the least amount of time taken. Tim Oà ¢Ã¢â€š ¬Ã… ¸Reilly (2005) thinks otherwise and said that Web 2.0 doesnt have a hard boundary, but rather, a gravitational core which could be visualized as a set of principles and practices that tie together a veritable solar system of sites that demonstrate some or all of those principles, at a varying distance from that core (Appendix 2.4). Therefore it is difficult to classify the Web 2.0 into the precise groupings, because the applications are interrelated and most of the time a few Web 2.0 features works on one platform. The mixture of Web 2.0 applications working under one site are known as Mash-ups. On the contrary according to Mayfield (2008) this combination of two or more pieces of content (or software, or websites) is one of the phenomena in social media that make it at once so exciting, fast-moving and sometimes bewilderingà ¢Ã¢â€š ¬-. But even more vital aspect of Web 2.0 applications is the coherence with the different platforms. Social applications are getting more and more popular on mobile devices (Phones, iPods (via podcasts)). In fact, according to BBC News (2008) one of the reasons the Internet usage on the mobile devices is increasing Web 2.0 applications. According to Drury (2008) social media applications has an ability to bring Head (Professional) and Tail (UGC) content together in all the formats (audio, video , text). As more and more professionally edited websites incorporate social media content some companies (i.e. Joost) are trying to apply Web 2.0 principals (live participation) for even bigger media platforms as TV. These applications are being tested in the Internet TV and in the near future have a good chance to redefine TV experience completely. All these changes open new opportunities for integrated marketing campaigns, where marketers are enabled to reach bigger number of audiences of consumers at all their touch points with mediated world at one-stop shop. Facebook is the most used social networking site that has involved the masses all over the world. Facebook is a social networking site, which provides users with a platform to create a personal profile page, add friends, and send messages, post on their profiles, comment on their status. Kazeniac, 2009 said that since the company was founded in 2004, it has become the top ranked social networking site. According to Facebook Statistics (2009), there are over 300 million current active users (i.e. users that have logged-on in the past 30 days). Facebook users have claimed the site a necessity, along the lines of oxygen, water, and food (Verna, 2009). For many people, visiting Facebook has become an integral part of their daily lives, and has even caused some to have an unhealthy obsession with the site. According to Elizabeth Cohen (2009), a CNN medical correspondent, therapists are seeing more and more Facebook addicts, who become compulsive Facebook users to the point where the site interferes with relationships, jobs, and normal daily life. The site has transformed social communication in the 21st century, with Facebook and other Social networking sites reaching hundreds of millions of people across the globe. Facebook achieves the comptetive edge by adding new features and developments on a continuous basis. Since it is free to create an account, Facebook has to generate its revenue elsewhere, through a venue such as advertising. Companies can utilize Facebooks features to reach their audiences in different ways. Gangadharbatla (2009) states that Social networking sites are changing the way advertisers reach consumers, and that these changes are transforming online advertising all together. There are a variety of ways to use Facebook, and the different features allow creativity and experimentation in advertising. For instance, when users log-on, they are taken to a homepage called a News Feed which highlights recent activities from other users. Each Facebook account also includes a personal profile page, a Wall to write public messages to other users, Facebook-generated applications (photos, events, groups, video, notes, and links), and an inbox to write private messages to other users. T he site also allows users to add optional features called Platform applications to connect in new ways. According to Facebooks statistics (2009), more than 70% of Facebook users utilize Platform applications on a monthly basis. Since these Platforms are optional, it is significant that users are seeking out additional Facebook features and uses for the site. The purpose of Facebook has shifted, as the continued popularity of added features proves that its users are looking for more than just casual networking with friends. A few of the currently popular platform applications include games, fan pages, and gifts. Social-network gaming company Zynga has dominated the site with applications such as FarmVille, Cafà © World, and Mafia Wars. Zynga has over 126 million monthly active users, making it the leading Facebook development platform. The company reported that they currently spend approximately $50 million on Facebook advertising annually, and this figure is expected to increase as the company continues to develop over the years. The games allow Facebook users to purchase virtual products with a credit card, as a means to advance further in the game. Techniques such as these provide Zynga with Facebook-user generated revenues and encourage more advertising and developing on the site. Advertisers can also utilize the option to create a free fan page, where companies and individuals can invite users to become a fan of a product, service, person, company, brand, etc. The page is set up similarly to a profile page, with the option to add status updates, photos, announcements, etc. According to Facebooks statistics (2009), over 10 million users become fans of pages on a daily basis, which provides growing possibilities to reach consumers without any financial risk. The updates on the fan pages are also displayed on the home page news feed of the fans who have joined as fans. There is also a chance to buy birthday gifts, as Facebook has expanded its gift shop to include real gifts alongside virtual ones. This type of online shopping connects cyber space with the real world, so that what happens online does not necessarily stay online. Impact of Social media advertising Castells, 2000 states that it has long been suggested that the western world in particular operates in a network society. The leitmotif of societing the link is more important than the thing is central to tribalism. Crucially, tribalism encourages dialogue in many directions and combinations; Business to Consumer (B2C), Customer to Business (C2B) and Consumer to Consumer (C2C). Drury (2008) suggests that when analyzing social media marketers too often concentrates on the media factor, when social element is the key, because marketing within social media is about building a relationship and conversation with the audience, where the simple message delivery is changed by ongoing exchange of perceptions and ideas between company and the consumer. Haven (2008) argues that social media key elements are not entirely new as features of sharing, connecting, opining, broadcasting and creating has been long in our lives, but there are several characteristics of new technologies and behaviors that set them apart from the past: Reach Historically, audiences for the common person have been limited: a tribe, family, friends, neighbors, or the local community. Todays technologies provide scale and enable anyone to reach a global audience. Accessibility The means of production for most media used to lie in the hands of enterprises with unlimited resources (financial or human). Todays technologies for media creation are available to anyone at little or no cost. Usability The means of production typically required specialized skills and training, both technically and creatively. Todays technologies simplify those processes, or in some cases reinvent them, so anyone can create and operate the means of production. Transparency People, especially Americans, historically kept personal information to themselves and had a general distrust of authority (enterprises, government, etc.). Today, people are willing to share anything about themselves (interests, location, family situations, health condition, etc.) in a public venue, and todays technologies make that both possible and purposeful. Recency When people did have the means of production and distribution in the past (albeit limited), the time lag between communications was typically long (days, weeks, or even months). It was a limitation of the technology or system in which it operated. Todays technologies enable instantaneous responses and dialog where only the participant determines the delay in response. From the results of a research, Ofcom (2008) identified the following fundamental principle of social networking; By extending their social networks, users have the opportunity to communicate with people who share their interests and with people from different countries, cultures and backgrounds (Ofcom,2008). And, Communication with family and friends was found to be the main reason adults used social networking sites (Ofcom, 2008). Next Thing Now (McCann, 2008) said that 74% of social media users use the social media to be able to get in touch with their friends. This fact emphasizes on the fact the social network advertising has to be dealt with care and for the reason of not getting into the line of bad publicity. Glen Urban argued that the customer has much more power then ever before because of the three main reasons: More information. More alternatives. Easy transaction. A study from Delloite Touche USA narrated that 62% of the U.S consumers read consumer generated online reviews and 98% of them find these reviews reliable enough. 80% of these consumers say that these reviews have affected their buying intentions. According to Lockhorn (2007) word of mouth campaigns can take off very quietly through niche communities and can be powerfully persuasive, or conversely result in an astonishing backlash. This perhaps is not good for products, the habitat in which they are pushing to gain an entry is not notably considerate, and even if they do get a break, there is still a lot of competitor brand presence. James, in 2009 states that In a UK study by Jam/MySpace in early 2009, 26% of social media users said they already felt bombarded by too much clutter/advertising. The social media networking is uncommon and challenging and the brands that do not comply to the requirements will have to combat as their competitors reap on the market share. But the ones that can exploit the environment stay to make deeper relationships with the audience, and increase their brand awareness. The information over a social network spreads like a fire. Thus a bad word or a wrong mode of communication will also travel to millions of people at the same time, accessible by millions. The User Generated Content (UGC) can become an influential message of the consumer to the consumer (C2C) about the company and therefore should be carefully monitored. In fact, the content is the new message in social media channels. According to Eikelmann (Eikelmann et al, 2008) the best marketers can do in this environment is to try to engage with the consumers through social media in order influence these messages. Drury (2008) proposes that instead of sending simple messages, marketers should provide the audience with content that would intrigue them and would also be a means to kick off conversations at. Therefore, influence will become a standard measurement in Marketing 2.0 (Dowdell, 2008). As blogger and social media strategist Douma (2008) put it: The age of persuasion is over. Welcome to the age of influence. Give us the people control and we will use it, if you do not give us control you will lose us (Jarvis, 2009). Control now lies with the users, their perceptions, opinions, demands, satisfaction is what matters more. Previously, the powerful; companies, institutions and governments believed they were in control, and they were. Now the internet allows us to speak to the world, to organise ourselves, to find and spread information, to challenge old ways, to retake control (Jarvis, 2009). Companies realize this shift in control when they can stop holding on to what is lost, and start indulging in what is going to attract consumers. Engagement means giving the users content that is interesting and would appeal the masses, also providing them space where they can discuss the content. The control can be handed to the consumer. If the consumer spreads out a positive word for brand, this will create a positive image for it. Social media communities are used by humans, for a brand to prevail, it must use emotions, or undergo the subsequent results. Jarvis 2009 quotes Today, when you lose a customer, you dont lose just that customer, you risk losing that customers friends. And thanks to the internet and blogs and consumer rate and review services, your customers have lots and lots of friends all around the world. According to Powell (2009) The brand is no longer

Future Trends In 4g Networks Information Technology Essay

Future Trends In 4g Networks Information Technology Essay Mobile communication is continuously one of the hottest areas that are developing at a booming speed, with advanced techniques emerging in all the fields of mobile and wireless communications. Current times are just the beginning for deploying 3G mobile communication systems, hike research on the next generation of mobile communications, 4G Wireless and mobile networks begin to pave the way for the future. This paper studies the visions of 4G from a technical perspective. After a brief review on the development history and status of mobile communications and related 4G perspectives, present an overall 4G feature framework based on the kernel concept of integration, in hitch to key features (diversity and adaptability) of the three targets (terminals, networks, and applications) are described in detail. The concepts of both external and internal diversity of each target are defined to illustrate the causes and solutions of the adaptable feature. Then, along the entire 4G domain, each feature in the framework is deeply discussed from a technical standpoint, in which promising techniques and possible research issues for sufficient support of adaptability are also proposed. Finally, a short summary on 4G visions is presented as a continuum of features in the development of the mobile communications world. In this technology, we go in for a new motive so as to help the deaf people to communicate as efficiently as the normal human being. This could be well achieved by means of introducing new software called the voice to text converter (VoTC). INTRODUCTION: Mobile communications and wireless networks are developing at an astounding speed, with evidences of significant growth in the areas of mobile subscribers and terminals, mobile and wireless access networks, and mobile services and applications. The present time is just right to start the research of 4G mobile communications because of à ¢Ã¢â€š ¬Ã‚ ¢ Possibility, according to the historical indication of a generation revolution once a decade, and now we are near the end of 3G standardization phase and the beginning of 3G deployment. à ¢Ã¢â€š ¬Ã‚ ¢ Necessity: according to 3G goals, 3G is necessary but not sufficient to the mobile communication strategy, in which many problems are only partly solved and there are still many problems left to be solved in the next generation, i.e. 4G. There is plenty of related research on the next generation mobile communications. However, most of the ongoing research can be classified into two different classes: 1) Many of the related 4G research focuses mainly on one specific technical area, such as distributed computing, mobile agents, multimedia services, or radio air interfaces, etc. 2) Some pieces of research are interested mainly in 4G scenarios from the standpoints of service provider or user, or a market analyst, from a less or non-technical viewpoint. The difference of this paper to other related pieces of research is that we are going to present overall visions on the features of 4G mobile communications, based on a feature framework and provide detailed proposals to respective support techniques and research topics. This paper is organized as follows. The next section consists of a brief review in the development history and status of mobile communications, together with an analysis of the problems of 3G and developing trends summarized. The following text is comprised with, after a survey of related 4G perspectives, we present an overall 4G feature framework based on the key concept of integration, and then describe each of the two features (diversity and adaptability) of the three relevant targets (terminals, networks, and applications) in detail. The heart of this paper deeply discusses the adaptability feature of each three targets in the entire 4G domain from a technical standpoint, in which promising techniques and possible research issues are proposed. The skeleton of this paper figures out a short summary on 4G visions. The declining part concludes the paper. A. 4G Feat urge Framework We summarize our proposal of 4G features with one sentence, or even more simply, with one word: integration, i.e. seamless integration of terminals, networks, and applications (together with users). A more detailed analysis and explanation of the definition is as follows. 1) The discussion domain includes three relevant targets, i.e. terminals, networks, and applications. Out of the 4G domain, the user is the only target. 2) The kernel word of the definition is so-called integration, which means the convergence of first the three different targets; second the various modes of each target, which lead to the feature of diversity. 3) The modifier seamless, which means the character and requirement of integration, implies the support of the adaptability feature between the three targets, each one of which is largely miscellaneous. . In order to clarify the concept, we define two kinds of diversity: external diversity and internal diversity. à ¢Ã¢â€š ¬Ã‚ ¢ External diversity is outside the target, which brings along the demand of the adaptability feature to all targets. à ¢Ã¢â€š ¬Ã‚ ¢ Internal diversity is inside each of the targets, and it acts as the solution for adaptability requirements. In short, the need for adaptability is caused by external diversity, and it is solved by internal diversity. Here both the external and internal diversity of users are the cause of all adaptability requirements, which implies that the user is out of the technical domain of 4G visions. The two main features. I.e. diversity and adaptability of the three targets terminal, network, and application are described in detail in the next section. B. 4G Feature Description 1) User Diversity: The external diversity of users, i.e. people in different situations, includes e.g. culture, educational background, economic capability, physical property, personal preference, etc. The internal diversity of users, i.e. people with different interfaces, include e.g. vision, hearing, speech, touch sense, hands and fingers, body, etc. Note that as for users, both their external and internal diversity are to be adapted by the other two targets: terminal and application. Moreover, for adapting the two kinds of user diversity, both the external and internal diversity of terminals and applications are the solution. 2) Terminal Diversity and Adaptability: The terminals external diversities are the differences of terminals in both static and mobile attributes. Static attributes include e.g. functionality, weight, size, battery life, human interface, antenna, processing capability, security, style, and cost. Mobile attributes include dynamic attributes of both temporal and spatial features. The former category contains e.g. moving speed and acceleration, along with stationary, pedestrian or vehicular qualities, while the latter is connected to spatial range, e.g. indoors, on-campus, in urban and rural environments, and also direction. The internal diversity of terminals means that one terminal may integrate multiple functions, modes, interfaces, flexibilities, etc. There are three targets for terminal adaptability. For users, it includes the provision of different terminals to satisfy different users and an individual users various requirements. As for applications, we hope that miscellaneous services can be delivered to one single terminal. When networks are concerned, a single terminal can reach a wide range of networks despite of location and mobile rate. 3) Network Diversity and Adaptability: The external diversity of networks is obvious. Internet is assorted by nature, while wireless networks keep the same property. For instance air interfaces can integrate all kinds of standards and work on different frequencies. Moreover, multiple operators deploy networks with multiple standards and protocols. The internal diversity of networks means that one network can interconnect with other different networks and transfer various kinds of loads, e.g. cellular systems with various coverage. Three targets are related to network adaptability. In reference to terminals, network adaptability aims to make multiform mobile devices with a wide range of moving speeds and mobile areas connectable to wireless networks. For applications, there is a requirement that any type and/or quality of service can be delivered through diverse fixed and mobile networks in the most suitable and efficient way. The target for networks themselves is to make it easy to build a 40 feature framework in order to be transmitted correctly and efficiently. We present the support techniques for each of the above features in the next forthcoming text. D. 4G TECHNICAL PERSPECTIVE It is obvious that 4G, just like all the previous generations, is driven not only by technology, but also by market requirements. This section mainly discusses, from a more technical perspective, possible topics for research and promising techniques of 4G, and focuses mainly on those techniques that give support to the main feature of adaptability by internal diversity of targets in the 4G domain. Fig. 2 gives an illustration of the discussion domain of 4G. Technical details are ignored here because of the length limitation of the paper. The various possibilities of competition among services are illustrated above. A.Terminals In order to adapt to the diverse applications and networks, together with the various requirements of users, the terminal domain must possess both internal and external diversity. Support techniques of the field may include the following: 1) User interfaces of terminals vary from traditional keyboard, display, and tablet, to new interfaces based on Lasers Speech, touch, vision, soft buttons, etc. This will be common at a time when one terminal has multiple user interfaces. 2) Adaptive techniques such as smart antennas, software radio, and smart transceivers, enhance interoperability through simultaneous support of several radio interfaces in a single terminal. This makes a terminal roam able across any air interface standard and connectable to any wireless access point by exchanging configuration software. These approaches can also be used on wireless access points as an advanced smart base station. 3) Terminals will be aware of location and context, often based on some wireless low power sensors that are human- sensitive and/or environment-sensitive in order to monitor and interact with the physical world to report the human and/or environmental factors. The advances in this area have been used in e.g. wearable computers as a novel terminal type. 4) An intelligent terminal is able to dynamically improve its processing capability in order to contain various services. Some function modules can even be downloaded to a terminal when needed. B. Networks More advances in networks are needed to keep pace with the rapidly changing terminals and applications, as follows: 1) Smart antenna, software radio, together with advanced base station are the key techniques to achieve adaptability of wireless access points to diverse terminals, i.e. to make radio systems and air networks re-configurable. 2) Hierarchical and ubiquitous as well as overlay cellular systems, including Pico cell, micro cell, macro cell, and mage cell ones, implement seamless network interconnection of both symmetric and asymmetric nature, and seamless terminal handoff of both horizontal and vertical levels respectively. 3) Network layer hierarchical mobility management based on Mobile IPv6 and Cellular make networks portable and adaptable of self-deployed wireless networks to introduce this concept IP brings quick and seamless handoff to terminals. The Mobile IPv6 also presents a great contribution to the adaptability of heterogeneous networks. 4) Ad hoc wireless networks are a kind, and thus dynamically share unlicensed radio spectrum 4G Mobile Communications 5) Network reconfiguration can be obtained by the reconfiguration of protocol stacks and programmability of network nodes. Thus, it can adapt dynamically to the changing channel conditions and low or high data rate users. 6) Miscellaneous services can be delivered through a mixture of transmission networks including unicast, attribute, importance, bandwidth demand, or data stream type, multiple levels of Quos can be defined for various services. multicast, and broadcast ones. According to the service types, e.g. real-time 7) Network resource can be dynamically allocated to cope with varying traffic load, channel condition, and service environment. Traffic conditions will be dynamically monitored and controlled via techniques such as distributed and decentralized control of network functionalities. C. Applications Adaptability will be one of the basic requirements to the development and delivery of new mobile services. Promising techniques and possible topics may include: 1) Mobile application should refer to a users profile so that it can be delivered in a way most preferred by the subscriber, such as context-based personalized services. This also brings the applications with adaptability to terminals that are moving in varying locations and speeds. Micro-sensors and GPS receivers are the main driven techniques. 2) Techniques such as adaptive multimedia and unified messaging take the terminal characteristics into account and ensure that the service can be received and run on a terminal with the most suitable form to the host type. 3) Intelligent mobile software agent is a common technique to all of the three targets, which act as a platform for service development, delivery, and auto-configuration. 4) Applications can negotiate with networks so that they can be transferred with the most efficient channel, e.g. indoor networks or WLAN or cellular systems in a wide area. Services will be tailor able in order to fit the different network environments and the varying traffic conditions. 5) Services and applications can also be smoothly delivered across a multiple domain of operators and service providers. 4G VISIONS SUMMARY We present Table 2 as a summary of the discussion above, which is a continuum of Table 1 with visions of 4G features. CONCLUSION This paper presents 4G visions from a technical perspective. After a brief review of the history and status of mobile communications, we propose a 4G feature framework, in which features of 4G mobile communications are defined. The framework is based on the key concept of integration, and it has the following characteristics: 1) Targets in the framework include users, terminals, networks, and applications, which compass the entire technical domain and operating environment of 4G. 2) Core features of 4G are described as diversity and adaptability of the targets, leading to seamless integration. 3) The feature of diversity includes both external and internal diversity, in which adaptability is caused by external diversity and is solved by internal diversity. Technical perspectives are presented for each of the features in the paper, in. which also some promising techniques and possible research issues of 4G are introduced. The proposed framework provides a layout view on future communication systems, and challenging research topics are figured for guiding systematic research of 4G 4G VISIONS SUMMRY Property 4G Starting Time 2010-2012 . Driven Technique Intelligent-software Auto configuration Representative Standard OFDM, UWB Radio Frequency (HZ) 3G-5G Bandwidth (bps) IOM-20M Multi-address Technique FDMA, TDMA, CDMA Cellular coverage Mini area Core networks All-IP networks

Wednesday, September 4, 2019

Against His Will :: Homosexuality Short Story Essays

Against His Will Imagine waking up every morning and looking in the mirror knowing that the reflection is only an illusion of one’s inner being. As soon as eighteen-year-old Brian Clark’s alarm clock goes off, prepping and primping will take place for the next hour-and-a-half. Regardless of school, work, rain, or shine, Brian always has to â€Å"dress to impress.† With his red tight shirt, blue fit jeans, black star belt, red shades, and perfectly gelled hair, Brian can now be seen in public. As a daily routine, Brian must do his â€Å"therapy† by looking in the mirror and chanting against his will, â€Å"I love you Brian. You are beautiful.† â€Å"Having to admit to yourself and your family that you are gay is the hardest thing you will ever have to do in your life.† When one enters Brian’s room the soothing aroma of men’s cologne, â€Å"cool water† fills the air. The immaculate, perfectly ordered room will catch a person’s eye. Neatly tacked to the wall, posters of Aaliyah, Josh Hartnet, and I Love Lucy draw one’s attention. Beautifully stacked and organized, fashion design magazines lie in the shelf by month and year. Picture frames sit proportioned next to each other on top of the dust-free desk. Brian’s closet is full of freshly pressed shirts and pants with the label â€Å"dry cleaning† on the bag. Although Brian shares a room with his little sister, Sarah, she chooses to live out of their closet and sleep in the living room. â€Å"After fighting over who gets the closet space and bathroom time, my sister decided to let me have the room to myself,† Brian states casually. â€Å"I feel bad at times, but I guess she realizes how tough it is for me to grow up gay. Let the best man win!† he declares with a great chuckle. For Brian, growing up and having to live a lie was painful, furthermore humiliating. â€Å"I have always known that I’m gay,† Brian states nonchalantly. â€Å"The moment I could logically think, I knew I was different.† Brian strokes the side of his hair with his fingers while stating, â€Å"All of my life I’ve felt like a girl inside. When I was little, if a person closed their eyes and listened to my voice they would have mistaken me for a girl.

Tuesday, September 3, 2019

War Promotes Nation Building :: Papers

War Promotes Nation Building War can promote nation building in various aspects. Politically, war can modernize the political system of a country; economically, war can encourage a huge number of industrial developments of a country; morally, war can destroy the evil ideas of the world. For the propose of this assignment, the following definition of nation building is provided: Nation building is the development or modernization of a country in political, economical, and/or social aspect(s). First of all, war can modernize the political system of a country. When a country was defeated in a territory, the regime would be replaced by another regime with a different form of government, and a different kind of political system. For instance, after the World War II (WW II), the Germany had turned from a dictatorship to a democracy. Japan had also become a democracy, while the mainland China became a communist. On the other hand, attack by foreigners can promote nationalism. Taking the period of the French Revolution as an example, while Napoleon built up a large army in Europe and conquered other countries, the Europeans was then turned to nationalism. The Europeans began to strengthen their countries, both in political and economical structure. These encouraged growth in their countries. China is another example, during the WWII, when China conquered by foreigners, the Chinese came together and fought against the invaders. Since then, the Chinese had built up a more powerful and modernized country. Since conflicts between nations make native to build up, modernize and improve their nations, including the political system. As a result, war promotes nation building. Economically, war can encourage the economic development of a nation. It is because war requires a huge number of government expenses for the army. For example, the wages for soldiers, the expenses for modernize the equipment and strengthen the army. These force the monarch or government of the nation to increase the income of the government first.

Monday, September 2, 2019

John F. Kennedy’s Assassination: the History and Reflection

John F. Kennedy’s assassination was, and still is, a difficult one to understand. On November 22, 1963 President Kennedy was shot twice: once in the back and out the throat, and another in the brain, with a third bullet missing Kennedy. He arrived in Dallas, Texas and started his route in an open limo. When the limo glided down Elm Street, Kennedy was shot. Three shots were heard among the crowd and the President had been fatally wounded. The Zapruder Film captured the assassination. It showed Kennedy being shot as well as the Governor, Connally. Kennedy was shot through the throat and the Governor was hit in the back. Not long after that, Kennedy was shot a second time, this time in the head/brain. Police searched the sixth floor of the Book Depository and not only found the spot where the shooter had been, but also three bullet shells and the rifle used to do the job. Lee Harvey Oswald was the murder suspect and when Oswald, when pulled over, shot a Police officer four times there was little doubt that he had committed the crime. Oswald was eventually found and arrested him in a movie theatre. He was then taken to the Police Headquarters where he was questioned, and when he was to be transferred to another jail (two days after the assassination) he was shot by a man, Jack Ruby. Vice President Johnson was then sworn into the Presidency and spoke briefly to the public. Many conspiracies rose from the assassination of whether Oswald worked alone, for someone, or with someone. John F. Kennedy’s assassination was a surprising one for me. The irony in this assassination seemed to be part of a story. I couldn’t believe that they actually had footage of the shooting. The reality of the case was a lot to take in, especially since that was only around 48 years ago. It is hard to imagine the pain he must’ve been feeling and the pain his wife was going through to see her husband struggling to breathe and then see his head shot in front of her eyes. My question is how was she able to handle that? To see her husband die right in front of her eyes and not being able to help him. It made me think about how fragile life is, how one second you’re happy and content with your life and the next you don’t even have one. Did Mrs. Kennedy have help coping with the traumatic loss? Did she take precautions more seriously? Did she ever enter into a stage of depression? Mrs. Kennedy was a very strong woman to have lived through her husband’s murder in front of her eyes. Robert Oswald was Lee Harvey Oswald’s brother and according to him and research Lee had a tough life. Lee didn’t grow up with a father and had no friends in his teen years. He took an interest in communism and would eventually consider himself a Marxist. Lee Harvey Oswald joined the Marine Corps and was superb at his ability in the shooting range. Lee was able to shoot 200 yards away from a target at 49 out of a possible 50 times at an impressing time. Later on he moved to the Soviet Union where he wanted to join in the Soviet Union agency, but was rejected. Oswald eventually got a job and found a wife, Marina. Oswald was ambitious to make something of himself and to make himself known, so much so that when he returned to the United States he was expecting reporters to be there to cover his return. To his disappointment no one was there. Oswald was an abusive husband, and he also planned on being a political assassin. Wanting to make a mark on history, Lee bought a hand gun as well as a rifle under the name of A. Hiddle. Afterwards he plotted on killing an ex-general, Walker, but didn’t succeed when the bullet bounced away from the intended target off the glass of a window. Marina too Oswald to New Orleans hoping to calm him down and get his mind off of whatever he was thinking of. To her disappointment, he started handing out leaflets stating, â€Å"HANDS OFF CUBA! and getting into fights with Anti-Castro Cubans and got himself arrested. After that he wanted Marina to help him hi-jack a plane to Cuba, and later Marina left him to go back to Dallas. Lee got a job back in Texas at the Book Depository when the route for the President came out in the papers. Convenient for Lee, the route went passed right where he worked. Lee’s chance for a place in the history book s was there and he took it. The day before he killed Kennedy he left a note to his wife with some money saying to make sure his son gets some shoes. November 22, 1963 Lee arrived with the rifle wrapped up in a 38-inch long paper bag. Saying that it was curtain rods, Oswald walked in and awaited the President to pass by. When Oswald shot the three shots he fled, killing an officer in the process, and hid in a movie theatre. When he was arrested he was questioned and taken to transfer jails when another man by the name of Jack Ruby shot Lee Harvey Oswald. One of my main questions is why Lee Harvey Oswald would leave the rifle, the three shellings, and the paper bag used to cover the rifle, behind. Also, I wonder why he didn’t fully think the whole thing through. He should’ve had an escape plan in the ready after the job was done. Many criminals don’t miss this step in the planning and it seems like Lee didn’t even think about it. It seemed that Lee did this in the spur of the moment, which is a good thing for the officers to find all the evidence left behind, and he didn’t full think. Jack Ruby was another man whose life story was a sad one. As one historian said, he was a â€Å"wannabe never-was†. Ruby was known for his bad temper and his need for importance. Ruby hung around the police and became well known among them. He got close to them to the point where he could come and go in the headquarters as he pleased. When he heard about Lee and how he had been suspected of killing the president he drove over to the headquarters with his dog in the car and parked a block from the police HQ. Ruby actually caught Lee by luck, Lee was supposed to be transferred before the time Ruby showed up but wasn’t because Lee wanted to change his clothes. As Lee was being walked out Ruby stood out and shot Lee in the gut. Ruby was arrested on the spot. He believed he was an American Hero and that he did the right thing. Because of the killing of Lee Harvey Oswald conspiracies flourished throughout the American nation. I wonder whether or not Ruby premeditated the killing of Lee. Since it said that Ruby was lucky to see Lee there, it got me thinking. If Ruby was heading over there with the intent on killing Lee I thought that he would’ve arrived on time or by the time that Lee was scheduled to be there, not the time that he was already supposed to be gone. If I wanted to kill someone I would make sure that I would show up at the right time where my intended target was going to be, not just show up and catch him by luck. To me I think that it is weird to think that Ruby was planning on killing Lee when he drove up to the headquarters with his dog in the car and showed up at the supposedly wrong time. The Warren Commission was the investigation of the assassination. There were two goals of the Warren Commission: to settle the mood in the U. S. A, and to dispel any rumors of foreign intrigue. Johnson wanted the Warren Commission to finish before the next election in 1964. The longer the investigation went on, the more conspiracies would thrive. The Warren Commission explored the evidence found at the crime scene. Using the spot where Kennedy and Connally were shot and the trajectory of the bullet, they were able to pin-point the location of the rifleman to the sixth story window of the Book Depository. Fingerprints were found on the paper bag, the boxes, and the place where the rifle was fired that all matched Lee Harvey Oswald’s. The bullets that were found in Governor Connally’s thigh, Kennedy, and also the miss-fired one, could all be traced back to Oswald’s gun, this would prove that only Oswald was involved in the murder. When the Warren Commission came out to the public, many American’s didn’t believe it. The fact that the twenty-six volumes some had mistakes, only fueled the conspiracy theories. The public, and the people who worked on the Warren Commission, didn’t find out until later that the Kennedy administration was trying to figure out a way to kill Castro. Johnson couldn’t help but believe that Castro had something to do with the assassination, and as a result he believed that: â€Å"Kennedy wanted to get Castro, but Castro got him first. † The Warren Commission was a smart move I think on Johnson’s part, but I think it was kind of hypocritical. Johnson wanted the Warren Commission to settle mood in the U. SA, but at the same time Johnson was worried. Also the goal of the Warren Commission was to somewhat stop the conspiracies, but yet Johnson had his thoughts of Cuba’s intervening. I find that somewhat hypocritical. I wanted to know how long it actually took to finish the Warren Report. If it didn’t take a lot of time to write or investigate than that should account for the mistakes that were found with the report, but those mistakes cannot have a reason unless I was to be there and look at the report for myself. The House Select Committee on the Assassination was appointed by the House to deal with the many different conspiracies. The Chief Council was G. Robert Blakey. This Committee re-examined the Warren Commission, the evidence and more of the Assassination. When the re-examination was done the Committee only confirmed that Lee Harvey Oswald really was the only killer. They asked Castro if he had anything to do with it and Castro responded that it would have been insanity to kill the President. Although both investigations came up with the same result, many Americans still refused to accept it. Theories about a second shooter in the grassy knoll became popular, especially with a cop’s microphone recording of what seems to be a fourth shot, not fired by Oswald. This conspiracy was denounced though because the cop‘s position at the time of the shootings was too far from the locations of the firings to be recorded. G. Robert Blakey believed that that the killing of Lee was a mob hit. That someone had to take out Lee to make sure he wouldn’t say anything, but if that were true than another person would have to take out Ruby to make sure he wouldn’t talk and so on, and that becomes a never-ending cycle. These acoustic findings were soon rejected. It baffles my mind to learn about the many different conspiracies that were and are still around. I cannot fully understand the reasoning behind the many beliefs about the assassination of JFK. It seems that for every conspiracy that was proved faulty there were at least two more that took it’s place. And even those that were denounced people still believe them. I don’t know why it is so hard to believe that Lee Harvey Oswald was the only assassin. Perhaps it was a way to cope with the pain back then, but even now many people I know don’t know much about the Kennedy Assassination or even care, but when asked about the conspiracies they take a side. Why? Oliver Stone was a very famous movie director who directed a film about the assassination of JFK and the Conspiracy theory of Jim Garrison. This movie fueled conspiracy. Garrison (in history, not the movie) was obsessed with proving a conspiracy. He promoted himself as the only one brave enough to uncover the truth. Jim only put one man on trial, and that was Clay Shaw. He never gave an explanation as to why he thought Shaw would conspire to kill Kennedy. When Perry Raymond Russo, Jim Garrison's key witness against Clay Shaw, was faced with a polygraph test, he freaked out, and recanted his testimony; saying that he actually didn’t see Shaw conspire against Kennedy. When Garrison heard of this he went crazy, but still put Clay Shaw on the stand. The jury found Garrison’s claim without a base and threw it out. Unlike the â€Å"truth†, Oliver Stone’s movie JFK made Garrison look like an American hero. What was Oliver Stone’s reason to make this film how he made it? In some ways it makes Garrison look like the American hero, but I wonder if that theme was constant throughout the movie as I watched the trailers. In the movie it seems like Garrison is fighting for the truth and fighting for the American people. But is that the real message? Another scene I saw was a complete laugh. There was a scene where Garrison (in the movie; the actor) was explaining how the bullet that shot Kennedy shot down Kennedy’s back then shot up through his throat then the bullet curved left then right then into the back of Connally. That whole scene was a questionable moment because common sense says that a bullet will not go down, up, left, right, left, and then down again.

Sunday, September 1, 2019

Statistics Summary Essay

Statistics is commonly known as a tool used to make decisions, but the official definition of statistics, according to the textbook, is â€Å"The science of collecting, organizing, presenting, analyzing, and interpreting data to assist in making more effective decisions.† (Lind, Marchal, & Wathen, 2011) There are two types of statistics, descriptive, and inferential. Descriptive statistics provide information that can be used to show changes such as growth or decline in the area of study. Inferential statistics provide information about a specific topic of study by gathering information from samples. The science of statistics is also divided into levels, depending on certain characteristics of the information being analyzed. The first level is called nominal and contains data that is simply counted by category, such as the number of red cars on a car lot, or how many boys or girls are in a classroom. Another level is called ordinal. Ordinal data includes data that can be ranked in a certain order such as satisfactory ratings and championship rankings. The next level in statistics is called interval. Interval level not only ranks the data, but reflects a measurable difference between values. An example of this could be average inches of rainfall. The final level of statistics is called ratio. Ratio level includes data that is ranked, reflects a measurable difference between values, and also assigns a meaningful value to zero. An example of ratio data could be the number of positions filled in a company. Statistics is used for everything from estimating highway/bridge traffic to determine structural safety, to percentage of growth in population to determine adequate classroom space in schools, to the average units of water used per household to establish monthly water rates. Statistics, used formally and informally, affects nearly every aspect of our lives. Reference Lind, D. A., Marchal, W. G., & Wathen, S. A. (2011). Basic Statistics for Business and Economics (7th ed.). New York, NY: McGraw-Hill/Irwin.